Sam, an ordinary Texas rancher, is on holiday in England when he steps through a blue portal and into a purgatory dimension, Strange:
Here, a friendly witch is handing out guns to visitors. A crazed, German-speaking wizard hurls elecbolts from his castle. The town mechanic has a plan that can't possibly work. Upriver, something involving a lot of chickens is happening.
Various things are roaming the countryside. More variouser things lurk in the Garbadge Mine across the river.
Stuck in the middle sits Sam, who is a Real Cowboy. But that's just his job title back home-- it's not obvious that it's of any practical help here.
"... a unique experience unlike anything you'd find on store shelves ... an extremely well-written adventure through an incredibly quirky universe." - Destructoid (8.5 / 10)
"... there are few modern games that are so uniquely engrossing." - TigSource.com
"Easy-going RPG that'll charm your pants off." - The Indie Gaming Magazine (82%)
The Real Texas is an action adventure the plays a bit like Ultima VI meets Zelda: Link to the Past.
Collect items, rummage through people's homes, shoot at things, talk to people, and bit by bit become entwined in the lives of the residents of Strange.
Featuring all major game/life perils including dungeons, bosses, traps, and the estate tax.
"The Real Texas is an incredibly smart game, particularly in how it deals with large metaphysical ideas and conveys them to the player. The dialogue is well written and the humor is one of game's brightest aspects. Although not all of the ideas work out perfectly, this is certainly an experience that is hard to find anywhere else... " - Read More
"The Real Texas is like Earthbound – a quirky, easygoing bit of RPG design and storytelling. It’s like Ultima – a wide-open RPG world that expects you to live or die by your own choices and freedom to roam. It’s like Zelda – a focused action-adventure full of dungeons to explore, bosses to conquer, essential gear to collect and a day to save. " - Read More