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Mondrian - Abstraction in Beauty Deluxe Edition

Mondrian - Abstraction in Beauty is a block breaking game that utilizes all 360 degrees. Inspired by the works of the De Stijl masters’ limitations on form and color, Mondrian - Abstraction in Beauty takes an abstract look at the history of video game art, through unlockable features like paddles, balls, powerups, and screen effects. The game is dynamically generated, with millions of level combinations and endless replayability.

Features:

  • Break out of the boring, vertical-only block breaking experience with 360 degree freedom of motion.
  • Over 48,000,000 possible combinations in level generation
  • Collect gems to unlock goodies like paddles, balls, powerups, wall shapes, visual styles and more.
  • Level packs and museum galleries based on other games for an in-depth look at video game art history.
  • Play the game your way with adjustable gameplay options and level pack selection. * Inspirational quotes by Piet Mondrian

Note: XBox 360 Controller Drivers for Windows are required to play. If you experience difficulty starting the game, you should download these direct from Microsoft at https://www.microsoft.com/hardware/en-us/d/xbox-360-controller-for-windows

Current Version: 1.3


Features:

  • Backgrounds! Each of our Mondrian-inspired images is available as an in-game background for the Plastic pack, as well as some brand new ones. Each background also has variants to match emulators & color schemes. Backgrounds are available at the premium price of 250 gems apiece
  • Arcade Mode! In this mode, you have 3 lives to clear 20 levels. If you clear all 20 levels or lose all 3 lives, your score is recorded on the Steam Leaderboard corresponding to your currently selected difficulty!
  • Gem Paddle! This paddle shrinks while you're not collecting gems, but grows when you do! Unlock it for 48 gems
  • Gem Shield! This powerup makes gems bounce off the wall for a short time, instead of flying through it. Unlock it for 42 gems
  • Background Quality Option: Useful for the new backgrounds as well as ones in Benefactor packs, this option allows you to set backgrounds to 100%, 75%, 50%, or 25% resolution. Lower-rez backgrounds can improve performance on lower-end systems
  • Background Toggle Option: Don't want the backgrounds on at all? No problem! You can toggle backgrounds off entirely, giving the game its classic, minimalist feel throughout. This is also a great option for improving performance as it clears the background from RAM entirely
  • Added some more tooltips to the Gem Chest screen
  • Added Controller Type input setup under Gameplay Options. Switching between Normal + Advanced will allow you to set the game to read specific functionality in regards to a controller's triggers. If you do not have a controller attached, this button will be set to a "Don't Worry About This" mode. This is a more in-depth attempt to solve the "Constantly Moving Left" issue with more advanced controllers like the Xbox One controller, which have to do with Z-Axis values as opposed to Z-Rotation values. Advanced Controller mode will read the both the current Z-Axis and Z-Rotation Value, while Normal Controller mode will only read the current Z-Axis Value. If your paddle is spinning uncontrollably, try switching to the Advanced mode.
  • Added Nightmode overrides for backgrounds
  • Added super special ending for Arcade Mode!
  • Six new Steam Achievements to go along with the Gem Paddle, Gem Shield, and Arcade Mode
  • Added B-Button as Save & Exit control in Options & Boutique


Changes:

  • Improved tap-to-move response time on Main Menu
  • Added more controller options for exiting the Credits screen
  • Minor change to lighting functionality in Children of Liberty pack
  • Increased Font Size of tooltips in Gem Chest screen
  • Realigned and recentered Boutique
  • Recentered Gameplay Options
  • Recentered Special Thanks Credits
  • Adjusted Difficulty tooltips in Options Menu to include information about Arcade Mode
  • Increased font size of tooltips on Gem Chest screen
  • Tied Gem Chest backgrounds into new Background Size system. Gem Chest backgrounds cannot be deactivated. If your Gem Chest is slow (even without a million gems dropping) try dropping the Background Size in the Gameplay Options.
  • Minor alterations to rate of paddle acceleration
  • Bombs now have a much greater fading effect in Fading challenges
  • Updated "Get All Bronze/Silver/Gold" Achievements to reflect the six new achievements. If you previously got these, they will be unaffected


Bug Fixes:

  • Fixed a bug where Gem Number popups wouldn't be black & white in Monochrome mode
  • Fixed a bug where the main menu would scroll too fast while using a controller
  • Major reorganization of "Erase Data" function. A backend bug fix, but will help stop the engine from crashing when in development
  • Fixed a bug where new games wouldn't start with 0 gems
  • Fixed a bug where the Shift key would act as a Select function on the Main Menu
  • Fixed All Bronze Achievements not unlocking. The game was not searching for the right achievement name when it came to the Play the Tutorial achievement
  • Fixed a bug where the Main Menu would sometimes automatically scroll up
  • Fixed a bug where Paddle-less challenges would not set the wall to Follower rotation if Follower was still locked
  • Override for ball type on Paddle-less challenges
  • Added a check to prevent particles from inverting in Amber Monochrome and Handheld schemes (may or may not work)
  • Fixed a bug on the Options screen and Main Menu where the Enter key would be read twice per press
  • Explored a fix to levels ending before they even begin
  • Hotfix 1: Fixed screen resolution being tied to background activation
  • Hotfix 2: Fixed paddles blinking in Monochrome color scheme
  • Hotfix 3: Fixed Gem Shields not deactivating properly
  • Hotfix 4: Fixed Monochrome color scheme not keeping the level monochrome and causing slowdown
  • Hotfix 5: Slowed the rate at which pop block particle generators decrement to make sure pop blocks always make particles
In the Press

MONDRIAN EXPLORES THE CROSSOVER OF A CERTAIN DUTCH PAINTER AND VIDEOGAME ART

"If Mondrian — Abstraction in Beauty manages to blend the wildness of Pollock and the abstracted grids of namesake, it will definitely be quite a sight to behold " - Read More


Art Attack: Mondrian – Abstraction In Beauty

"Continuing on the historical theme is Mondrian – Abstraction in Beauty, which is decribed as a 360-degree block-breaking puzzle game that looks at how game art evolved in the 20th century. More specifically, how video game art has evolved. " - Read More


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