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Planet Centauri - Terraria Like

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Post August 13th, 2014, 4:25 am

Posts: 7
                                               Imageweb | Steam Greenlight Concept | Indiedb | Youtube | Twitter | SoundcloudImage

                                                           Planet Centauri is a 2D Sandbox/Plateformer/Gestion game (terra-like)
                                                          which I explain the specifics on the official website in About the game.
You can see videos here

Planet Centauri is a sandbox 2D game with many inspirations from other games such as Terraria, Clonk, Diablo, Harvest Moon, Breath of Fire 3, Factorio, Final Fantasy 7, A Valley Without Wind, Pokemon, Morrowind, Metroid, Castlevania...

Our goal is to offer multiple experiences in one game, from the regular sandbox to the hack'n'slash/rpg/gestion. In planet Centauri, you can :

  • An active combat system with combos and skills to unleash,
  • Customizable magic,
  • Village creation with NPC management,
  • Drones with customizable AIs using a script created for the game,
  • And a lot of other possibilities.

The scenario will include multiple events, quests and interactions without being linear.






Random pixel stuff

Image                         Image

- ColorBlind filters
- Each Monster, Weapon and armor is unique !
- Dynamic gameplay & movement
- Create your own magic like you want !
- Multiplayer
- Catch them all ! Capture and tame a monster
- 100,000 ++ physical combinaisons and more than 500 clothes
- 2 play mode, Scenario and Sandbox and 3 difficulty mode
- Achievements are real impact in the game
- Weather
- Quest
- Agriculture and Cooking
- Fishing (dangerous)
- Create your weapons and armors
- Create a village and give a job to the people
- Create a advanced network system !
- Set the behavior of the NPC and Robots
- God Saucer - A lot of mini games and challenges
- Mods, Mods everywhere - use the many editors to create your own dungeons, biomes, monsters...

Post August 13th, 2014, 8:42 am
GnomeSlice User avatar

Posts: 1591
Location: Ottawa, Canada

Had my eye on this on IndieDB for a bit now. Really impressed with the art.

Any word on a release date?

Post August 14th, 2014, 7:14 am

Posts: 7
Hi, thanks !

Beta is scheduled for Q1 2015

Post October 13th, 2014, 7:16 pm
PlayerReview User avatar

Posts: 1056
Location: Utah
PlanetCentauri wrote:

Great job on the trailer. Now I want to play.

Post October 14th, 2014, 3:48 pm
GnomeSlice User avatar

Posts: 1591
Location: Ottawa, Canada

PlanetCentauri wrote:
Indiegogo & Greenlight up ! thanks for your support :)

I wish you great success! Please keep us updated on your progress! :D

Post November 15th, 2014, 11:49 am

Posts: 7
Indiegogo (135% and 29 days left) and the greenlight are succeeded , thanks you all for your support :mrgreen:

I also leave you the link for a large part of the ost:

Post November 16th, 2014, 4:14 am
PlayerReview User avatar

Posts: 1056
Location: Utah
PlanetCentauri wrote:
Indiegogo (135% and 29 days left) and the greenlight are succeeded , thanks you all for your support :mrgreen:

I also leave you the link for a large part of the ost:

I'm glad it has been so successful and still many days to go in the alphafunding. Hopefully you get enough funding that you can really continue to pour your love into the title.

Post December 5th, 2014, 8:30 am

Posts: 7
Thanks :)

169% ! You are more than 650 trusting us and participate in the financing of the game, we really want to thank you for this! We are very close to the 14,000€ that will unlock the stretch goal "The tower of the 100 challenges"

somes news visual




Post December 5th, 2014, 10:12 am
canj Site Admin
Site Admin

Posts: 442

If you need help distributing anything to your IndieGogo backers, let us know we can help with that.

Matt "Canj"
Marketing / Co-Owner
Twitter: @MattCanj

Post February 4th, 2015, 6:48 pm

Posts: 7
The 13th friday will not be a day of misfortune for everyone! Thank you all for your support :mrgreen:


Centauri is a dangerous planet and, to survive, you’ll have to master some basics.
Your character has a Life and an Energy bar. The Energy will be used for special and magic attacks and could be increased (as well as Life of course).
So, the more you have Energy, the more you can use Special or Magic Attacks before having to rest. You could also access to more efficient spells you created!
Example :
With 100 Energy, you could create a custom spell which allow you to cast 7 bouncy fireballs doing explosive damage at contact.
With 200 Energy, you could cast the previous spell 2 times or create a more powerful version : 12 fireballs with explosive damage increased by 30% or 1 ball with 500% more damage… Possibilities are infinite!

To have Energy, you must eat! Each new ingredient you’ll eat will give you a continuous bonus (it can be Energy, Life, Speed…). If you eat the same ingredient a second time, it will only give temporary bonus (Life regen, Energy regen ..).
So, it will be very important to hunt, fish, be a farmer and cook to discover new recipes!

Basically, killing monsters and opening chests will let have the materials needed to have high-level equipment, better technology, creating robots or taming pets. But, if you really want to be powerful, you’ll have to take time to discovre ingredients, slashing monsters, looking for rare fruits, exploring the zones at different times of the day (to see if it has an influence on the presence of rare ingredients, monsters or plants), spending time on the fields or in the kitchen.

Killing monsters will provide souls that will allow you to:
-Unlock new skills and magics
-Open various chests located around the world
-Raise your weapons' power/rarity level
And other possibilities coming with the beta/final build (upgrade an NPC's job levelfor instance).

You can create your own spell in Planet Centauri. Creation will be like crafting a weapon or an armor, with some choices to make :

Spell’s nature
• Fire, Water, Ice, Life, Death, Arcane…

Spell’s type
• on yourself, around yourself, by touch, at distance…

Spell’s effects
• casting time, damage, Area of Effect, Damage on Time, number of objects (fireballs, ice pikes…), distance, bouncing effect, explosive damage…
• Slow, Freeze, Poison, Burn, Repel…

There’s infinite possibilities that’ll allow you to set up your spells according to your style !

Each weapon category has a vast number of skills available by using souls. These skills, like magic, burn Energy when used.

Here comes the most challenging part to explain. Obviously, we won’t let you use Special and Magic Attacks indefinitely. You’ll have to make choices. To help you, we set up a system inspirated by Final Fantasy VII’s Materias :
Gems are stones you’ll need to find that can contain a spell, a monster’s soul or a Special Attack. To use the gem, you’ll have to place it in socket you can find on weapons ar armors. Apiece of armor or a weapon can have 1 or more sockets. When the gem is placed you can use what’s inside (spell, summon, special attack).

Post September 14th, 2015, 6:31 am

Posts: 14

I saw an announcement on the Steam Greenlight page that Steam keys have started to be distributed for Humble Store buyers.
Can we expect them to be available on IGS soon as well? So far only the download version is in my wallet!

Can't wait 8-)

Edit: contacted via Twitter and problem resolved. Thanks! 8-)

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