Board index Gaming Indie Games Reversion (and getting voices to work)

Reversion (and getting voices to work)

Talk about all things indie gaming here

Moderators: reg_igs, ben_igs

Post February 8th, 2014, 3:12 pm

Posts: 3
Hi all, I decided to try Reversion Episode 1 and I thought it was quite good.
I thought that because it was so low budget they couldn't do the audio in English, but having completed it now and watched some of the trailers/reviews I see that there should be English voices.
Has anyone had this problem or know how to fix it?

I tried to find a forum or contact for it on the 3f Interactive site but couldn't find anything, has anyone got any suggestions?


Post February 9th, 2014, 2:02 am

Posts: 1
Not a suggestion to get it working with the original binary but if you do not get it to work, you may try to run it in a development build of ScummVM, to which the WME Lite was ported lately.

Those are debug builds without speed optimisation (you could build your own with optimisation turned on, of course) and the Wintermute Engine in ScummVM is not very fast yet either, so you will probably notice some slowdowns in the intro and cutscenes but it works fine otherwise, including English speech.

Return to Indie Games