Board index IndieGameStand Featured Game Deals The Oil Blue [Jan 24th-27th]

The Oil Blue [Jan 24th-27th]

Official threads for IndieGameStand's 4-day game deals

Post January 24th, 2013, 1:22 am

Posts: 235
The Oil Blue
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The Oil Blue is an indie action-sim that has you drilling for oil in the world’s oceans, selling barrels of oil on the market, and exploring new islands once you completed objectives set by your employer, the United Oil of Oceania company. Set in the ocean in the near future, the world’s dependency on oil has grown to an even larger amount. It’s up to you and a crew of men to travel the ocean, find abandoned oil drilling islands, and reclaim them for the United Oil of Oceana company.

Once you land on an island, you have a set amount of days and oil barrels to make during your stay. Fire up those old drilling machines and start making oil underwater, watch the oil barrel market and sell at the highest price, repair machines and do it all within the time you’re given…or the UOO will boot you off the island for a better crew. Sell more barrels to achieve higher ranks and perks, upgrade your machines, and conquer the ocean!

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"It just all looks fantastic - and the sound-scape backs the looks, dealing out a phenomenal mix of calming, watery melodies, with piano scales crashing along as the going gets a little tougher. Put this together with the engaging gameplay and it's sheer gaming bliss.

What I'm trying to tell you is this - I've had a huge amount of fun with The Oil Blue, and with good reason - it's challenging, it's gorgeous and it's by far the most unique experience I've played in a good while." -Mike Rose, IndieGames.com and author of "250 Indie Games You Must Play."

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Try our latest game, Cook, Serve, Delicious! available for PC/Mac and iPad!
PC/Mac: http://www.vertigogaming.net/blog/?port ... -delicious
iPad link: https://itunes.apple.com/us/app/cook-se ... 53229?mt=8

Vote for both games on Project Greenlight!
The Oil Blue: http://steamcommunity.com/sharedfiles/f ... d=93011363
Cook, Serve, Delicious: http://steamcommunity.com/sharedfiles/f ... =100875859

If Greenlit, you will receive a Steam Key no matter where you bought the game from!


Matt "Canj"
Marketing / Community Manager
Twitter: @MattCanj

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Post January 24th, 2013, 3:10 am

Posts: 848
Location: Utah
It looks bland... but, it is actually quite engrossing. I am glad this title is being featured on IGS. It is definitely worth trying and I'm delighted it is a departure from the typical features.

Post January 24th, 2013, 10:02 am

Posts: 21
I've passed the tutorial. It seems a little boring, only management with very little fun or stress. I will see when I play the game really. Image and sound are good, interesting concept and originality, it's worth the money only for that.
...···::: Lanark :::···...

Post January 24th, 2013, 10:18 am

Posts: 204
Not my kind of game so i`ll stay away but i guess it`s an interesting game for those who like this kind of management fun.
Do i correctly assume it`s all about statistics/button screens ?

To be honest the trailers are not very informative.
Cheers.

Post January 24th, 2013, 10:44 am

Posts: 867
Some harsh words (dont read if you dont want be pissed off)

I have to say, that i really disappointed with this deal and this game exactly. First, it was already offered on IndieRoyale, year ago. Yes, pretty long time, but thats not that i want to say - before moment it was bundled only around ~100 purchases was made on Desura for this game. Not impressive, right. After it was checked out by bundlers main decision was - BORING. Maybe some actually enjoy this, but not most of gamers.
Now, you releasing this game here. Even if dont have it from bundle i would not purchase it anyway.

Now, lets move to broader things. I seen at least several developers here wanted to get on board with their games and strangely enough their games seems to be more interesting then this game. Cannot say really before trying, but probably more interesting.
Not long ago i was complaining about IR getting boring and all, but i fear that IGS starting to take same path. Please dont!


P.S. dont want to offence developer nor this game not IGS, but its already clear that this deal will fail.

Post January 24th, 2013, 11:57 am

Posts: 235
I actually enjoyed this game, but I can see how it does not appeal to all gamers.

To Toyotame: There is no "fail" here at IGS. Developers contact us to feature their games on our platform. We won't respond to say "NO" based on random opinons from people.

We are allowing people to buy these games for $0.25, I can't see as that is wrong in any way.

Indie developers produce games that THEY want to produce, not only for revenue. That is the heart of what this is about, making games and getting them out there for people to play.

Try to grasp the concept of what we are doing here.
Matt "Canj"
Marketing / Community Manager
Twitter: @MattCanj

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Post January 24th, 2013, 12:07 pm

Posts: 867
Yes, i know that there is no fail. Its just some deal is more successful, some less. Its also not possible to comply with everyone's taste.
But still, there is some other thing, Sure, indies produce games they want to make, not like some big studios that aking mass AAA+ games. But they still trying to sell them, right? Some indies games selling bad, some well, some even too well. And bundles as well as IGS is way to boost sales, get to Greenlight (to boost sale too) and so on. We not talking about Freeware games here anyway.
So its little wrong to say any result is victory too.
Still, as i said, i dont mean to offence anyone. Peoples purchase this game and feel happy? I'm fine with it. But personally i will wait for another deal.

Post January 24th, 2013, 12:19 pm

Posts: 21
Not for all, sure, but for as little as 0.25 here, as canj says, it deserves that we try it for having the correct reasons to critic it, and as I say before, graphics and sound are good, it has a lot of work in developing, it's original, etc.
I am in the position of encouraging developers in making all kind of games, that's the point of this site and others, right?
So, developers, make the games you want, with deals as good as IGS offers, we'll better judge your work AFTER purchase and play (which I'm in the way of doing myself).
...···::: Lanark :::···...

Post January 24th, 2013, 12:23 pm

Posts: 564
Location: Wilmo Delaware! Represent

Toyotame-

I just want to let you know that we totally support your choice of not buying this deal or not liking a particular game. In fact, that's what our site is ALL about. You can buy a bundle full of action games and then get to Oil Blue and think it's boring in comparison, but it is an incredible game for folks that love stat-tracking, economics, simulation, and other types of game. It takes awhile to get into, but becomes quite engrossing.

I also just want to assure everybody that WE DO LISTEN to your game suggestions and reach out to those developers and give any developer with a decent game access to our developer portal.

Post January 24th, 2013, 4:00 pm

Posts: 1
The Oil Blue is definitely an oddball, but I had alot of fun with it. It may start off slowly, but the difficulty ramps up nicely once the more complicated equipment is unlocked. Frantically trying to keep all of the machines running efficiently at once while not damaging them can be very entertaining. The management component is pretty simple, but it's a nice change of pace between desperate bouts of plate-spinning.

Post January 24th, 2013, 4:10 pm

Posts: 17
*shrug* I personally have no problems with games that have been featured in previous bundles. Indie Game Stand allows me the option to buy 'single' games at pay-what-you-want prices. Indie Royale requires you purchase an entire bundle.

Also, with the number of indie bundles out there, I think if Indie Game Stand decided to limit the games it featured to 'only games not featured in previous bundles', it would seriously be limiting it's options.

Post January 24th, 2013, 5:01 pm
dliebner Site Admin

Posts: 27
This game is awesome. I love econ sims and I love the multitasking and the adaptive challenge the game presents. I'm never sure if I'm going to reach my goal for each island until the final days.

This game is definitely one of my favorites of the games we've featured. Only drawback is it's giving me RSI :lol:

Post January 24th, 2013, 5:17 pm

Posts: 235
Necrotron wrote:
*shrug* I personally have no problems with games that have been featured in previous bundles. Indie Game Stand allows me the option to buy 'single' games at pay-what-you-want prices. Indie Royale requires you purchase an entire bundle.

Also, with the number of indie bundles out there, I think if Indie Game Stand decided to limit the games it featured to 'only games not featured in previous bundles', it would seriously be limiting it's options.





Thank you for sharing this.
Matt "Canj"
Marketing / Community Manager
Twitter: @MattCanj

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Post January 24th, 2013, 7:23 pm

Posts: 21
I want to ask, is this a slow-paced or a fast-paced game? The "action-sim" description and the first video suggest it's the latter, but I still have some hope. Is it possible to pause the game while making decisions?

Post January 25th, 2013, 10:19 am

Posts: 8
This brilliant game is often misunderstood - indeed, someone looking for an economic sim would probably not be interested in this. Instead, it's better to compare this to time management games such as Cake Mania, but with a (to me, anyway) more interesting theme. The gameplay is mostly action based, constantly clicking from one machine to the next and operating it. Each machine works differently - some need more attention than others, and if you focus too much on one machine or aren't careful enough with your choices, the machines you neglect will be wasted or break down, so it's all about multitasking as efficiently as possible. Try out the demo first if you're not sure and you may be pleasantly surprised :)

Post January 25th, 2013, 1:03 pm

Posts: 21
shockedfrog wrote:
This brilliant game is often misunderstood - indeed, someone looking for an economic sim would probably not be interested in this. Instead, it's better to compare this to time management games such as Cake Mania, but with a (to me, anyway) more interesting theme. The gameplay is mostly action based, constantly clicking from one machine to the next and operating it. Each machine works differently - some need more attention than others, and if you focus too much on one machine or aren't careful enough with your choices, the machines you neglect will be wasted or break down, so it's all about multitasking as efficiently as possible. Try out the demo first if you're not sure and you may be pleasantly surprised :)

Thank you for being informative. I'll be steering clear of this, then. Time management games like Cake Mania are a disgrace to gaming.

Post January 25th, 2013, 2:02 pm

Posts: 8
Oh dear, that certainly wasn't my intention. :) I haven't actually played Cake Mania itself, though I've played some Flash games along the same lines which I would largely share your feelings about. However, the game (and all games, really) should be judged on its own merits, not just lumped into the closest-fit genre. If I were to judge all FPSs or Tower Defence games based on the vast majority of games in the genre, they'd be pretty disgraceful too, but the gaming world would be a far worse place without the few that really stand out.

Post January 25th, 2013, 5:43 pm

Posts: 21
I see. Still, I can't imagine how a fast-paced management game could possibly be interesting. My main reason for playing these games is the ability to pause a game, spend the next half hour tweaking things to perfection, then unpause and watch the results unfold.

Post January 25th, 2013, 6:55 pm

Posts: 8
That's fair enough, that kind of game is certainly more interesting in a certain sense and I also sometimes enjoy studying those kinds of systems, though there are plenty who would ask where the fun is in that. :) I think this game has always suffered from being marketed as a sort of sim, so those looking for a sim are disappointed not to find it, while more action/puzzle inclined gamers who'd probably enjoy it just see that it's a sim and don't even give it a try.

Post January 25th, 2013, 7:31 pm

Posts: 848
Location: Utah
I play every genre and I enjoy this game. Not every game is for everyone, but it is a good idea to sample everything to see if you like it. I do appreciate having some kind of idea what genre a game represents so I can make an allotment of time to fairly play-test it. This game starts out quite slow and I do believe it falls in-line with a simulation-management type genre. I do feel that as things pick up and becomes more intense that the management becomes more interesting.

Anyway, whatever genre it is, I think this is a good game and am enjoying the uniqueness.

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