Yes we support joypads and all other input types. We recommend using the mouse/keyboard though (it really works better) or a wheel/pedals setup if you have one. All inputs can be remapped from the defaults too.
Does anyone miss racing with a mouse here? I recall the first game I played with it (Midtown Madness) and I thought it was brilliant. We didn't have Xbox controllers back then. IMO the mouse is only bested by a wheel and pedals, but not everyone has that. So we support the MOUSE and fairly well. It came as a bit of a surprise to us how few people find it a natural choice for steering as it beats a 3/4 inch analog stick any day for precision.
Last edited by Mindwedge on March 5th, 2013, 8:33 pm, edited 3 times in total.
All I can do then is encourage you and everyone to become re-aquainted with it (it's the default input setup BTW). It's quite easy once you realize that all it takes is being calm with your mouse hand - don't get jiggy with it and you'll be fine. A decent fit between your mouse and your hand helps too. We put in a nice feature where you can adjust the sensitivity of any steering input scheme (except for a wheel, but you can recalibrate it if needed) by toggling F2 while in-game. This makes it easy to adjust the steering to your liking, and then just hit the R key to automagically restart the race.
Last edited by Mindwedge on March 5th, 2013, 8:31 pm, edited 1 time in total.
Got around to playing this today, and I like it. Environments are nice, gameplay is entertaining (and makes for some pretty funny moments).
My only real concern is the gamepad controls, which are really twitchy. I ended up fiddling with the sensitivity/damping for like half an hour before I could take it around corners. Aside from that (and the main menu), totally worth the price I paid for it in the bundle, nice job guys.