Fundacja Grey Animals
Grey Animals Foundation was established to help those who in quiet, dark places hurts every day, which is treated as things. It was created to bring some of the living, healthy light to dark space brutality and connivance of the harm. It was created with the hope that we can look at tomorrow, and trust that we go yet "the people."
Learn more at http://www.greyanimals.org
Build defenses with freeform building
Destroy the enemy castles with physics and explosives
Freedom to move by land, water, dig tunnels or fly in the air
Use the environment to burn or drown enemies
Interact with a living animal and plant world
Drive siege machines with your teammates
Fight with 32 unpredictable humans in multiplayer
Freely change to one of 3 distinct classes
Singleplayer, cooperative and competitive game modes
Customize with 60+ unique heads
Create your own adventure with community created mods & scripts
King Arthur's Gold was started in 2011 by Michał Marcinkowski creator of the 2D indie classic Soldat. KAG was self-funded from the money Michał made from Soldat. It was completely self-coded, self-marketed and literally made in a bedroom. Later joined by pixel artist and co-designer Max Cahill and musician David Pencil (of PennyArcade). Initially released undercover, the game's alpha version popularity kicked off because of its innovative multiplayer game design and features - mentioned on PCGamer, Kotaku, Rock Paper Shotgun and winning several indie game awards (including best game of the year). After that it got a bit quiet because the developers hid in their dungeons to totally repaint graphics and recode the engine to use scripts (and boost the modding community). Following the Minecraft model it is now a new game (with the former being called KAG classic) released as KAG Beta in mid-2013.
Please note that this game is DRM free only for its singleplayer aspect. The online multiplayer has DRM and requires that you create a player username on the KAG website.
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