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The ICRC, established in 1863, works worldwide to provide humanitarian help for people affected by conflict and armed violence and to promote the laws that protect victims of war. An independent and neutral organization, its mandate stems essentially from the Geneva Conventions of 1949. Based in Geneva, Switzerland, it employs some 12,000 people in 80 countries; it is financed mainly by voluntary donations from governments and from national Red Cross and Red Crescent societies.
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Huenison is an innovative puzzle-shooter that takes various elements from Arkanoid, BOH, Decathlon, Dyna Blaster, Impossible Mission, Oil's Well, Pac-Man, Pang, Qix, Slam Tilt, Space Invaders, Tetris and Vital Light, and puts them together in a hectic arcade mix. All in retro visuals and synthetic sonorities that recall the revered Commodore 64's SID chip.
You shoot at falling bricks with a cannon at the bottom of a well (and no, you haven't ever seen anything like this before). Your beams hit bricks only when they are of the same color. Hitting a brick produces a specific effect depending on the type of the brick. Missing bricks will let them accumulate at the bottom of the well, raising the ground where the cannon rests - and, on top of that, bringing the deadly zapper down, closer to the cannon.
But this is just the beginning: each level plays differently, more and more brick types are introduced along the way, occasional disturbances will suddenly bring some more chaos, and lots of bonuses will help catch a breath (and score more points)!
It's a unique experience that can't be described with words. Just dive into Huenison's Mind Control Wells, defeat him, and save the world!
FEATURES: immediate hectic addictive gameplay · 25 levels · 9 game modes · huge variety of bricks and bonuses · C64-style music, speech and sounds · many cool graphic modes · online hiscores · exciting prog-SID OST
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"I honestly didn't know what to expect from the demo, but once it finished, I found myself craving more. It has one of those dastardly "just one more level" feels to it brought about by the variation between each of the stages and the satisfying block-shooting mechanics. I thought the constant turret spinning may be a pain, but it works well in adding tension to the game as you fumble through the colors, as if spinning a regular six shooter. " - Read More
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