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Cubesis

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Would you like to see this game on IndieGameStand?

Yes, and featured
10
83%
In the store, but not featured
1
8%
Undecided
1
8%
No, it's not on my platform
0
No votes
No, other reason
0
No votes
The environment is dumb
0
No votes
 
Total votes : 12

Post February 10th, 2014, 2:01 pm

Posts: 1365
Location: Ottawa, Canada

Game Homepage | IndieDB Page

Developer: Ikkju (@Ikkju)
Platforms: Windows
DRM & Distribution: DRM-Free, Desura
Release: Feb 20, 2014
Cubesis is a turn-based strategy, centered around the fragile balance of the Cubeworld. You can forget about other turn-based strategies, because things work a little bit differently here. You assume the role of Cubies – the inhabitants of the Cubeworld – whose purpose is to survive, that is to have full bellies and “score as much gold as possible”. The way to their dream is beset by many obstacles, however. For example the sea. To overcome these obstacles, you need to figure out what pleases the gods Ikjuch and Likael, and make them dry the sea out (for example).

Key features:
  • Two gods with special powers who can be persuaded to help you.
  • Changeable environment which can be used in its extremes to reach your goals.
  • Editable terrain – you can create dams, rivers, holes, canals etc.
  • Flowing water
  • 24 enjoyable levels

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Post February 18th, 2014, 3:58 pm

Posts: 1365
Location: Ottawa, Canada

With the game's release coming up in 2 days, there's a release trailer you can check out now. Looks great!

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Post March 1st, 2014, 9:35 pm

Posts: 1365
Location: Ottawa, Canada

The developers have posted a really interesting article about the evolution of Cubesis from its inception in 2007 to the finished product in 2014. It's worth reading if you're into that sort of thing.

Check it out here
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Post March 2nd, 2014, 12:18 am

Posts: 1365
Location: Ottawa, Canada

Cubesis is now available in the IndieGameStand store!

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Post March 2nd, 2014, 7:23 am

Posts: 204
GnomeSlice wrote:
Cubesis is now available in the IndieGameStand store!

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Looks good, with the current price not even a promo is needed :)

Post March 2nd, 2014, 10:00 am

Posts: 1365
Location: Ottawa, Canada

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<3
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Post March 3rd, 2014, 12:26 pm

Posts: 867
interesting, looks like earlier build of Towns. you know. I like games like that, hope to see it on sale.

Post March 9th, 2014, 3:27 am

Posts: 3
Hi there!
I am glad you like our game. We are still improving it based on players suggestions (the good ones).

Pysiu wrote that it even doesn´t need a promo. Well, game is a bit unknown, wchich means every promo helps to get our game to the people, which is the main reason why developer do game, isn´t it?

Toyotame: Towns are probably more like strategy citybuilding game. Cubesis is more like strategy mixed with puzzle elements as few of our players stated:
"I am enjoying this game immensely because of its level structure. I expected more of a simulation type game, but what it feels like is more of a very accessable turn based puzzle game with simulation game mechanics." (by TomaLexi on Desura)

Post March 23rd, 2014, 3:25 pm

Posts: 3
We have added 10 more level to the Cubesis! We also enhanced game controls. Price is still the same. :-)

There is one of them (top: beginning; bottom: nearly finished level)
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Thanks for your feedback and for your support!

Post March 25th, 2014, 7:51 am

Posts: 3
New video presenting a game by Indietiative

http://youtu.be/ZBhqVvF-O6E

It also show some small bugs that are fixed by now.


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