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Race The Sun

Is there a great indie game out there that you'd like to see on IndieGameStand? Let us know!

Would you like to see this game featured on IGS?

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Total votes : 12

Post August 20th, 2013, 10:30 am

Posts: 332
Location: Yorktown Heights, New York

phpBB [video]


Title: Race The Sun
Developer: Flippfly
PC, Mac, Linux, Greenlight
Out now for $10
Site - http://flippfly.com/racethesun/
Early build demo on Kongregate

You are a solar powered craft, racing against the sunset at insane speeds. You navigate a procedural landscape that changes every day collecting speed boosts to go even faster and momentarily reverse time. The goal is to increase your score and survive as long as you can without running out of daylight or smashing into pieces.

Race the Sun includes:
- An Infinite Procedural World
- 25 Levels of Upgrades / Unlocks
- Daily World Regeneration
- Built-in World Creator
- Additional Ultra-Hard Mode
- Team-Based Multiplayer
Last edited by Bronxsta on August 20th, 2013, 11:46 am, edited 1 time in total.
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Post August 20th, 2013, 11:19 am

Posts: 478
Location: Portugal
Another great suggestion, count me in for this one.

Post August 20th, 2013, 11:56 am

Posts: 1360
Location: Ottawa, Canada

I've been playing the beta or alpha or whatever, and it's surprisingly engaging. Good stuff. Would be great to see it here.
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Post October 3rd, 2013, 7:31 pm

Posts: 867
Looks like descendant of StarFox, want it.

Post October 3rd, 2013, 8:36 pm

Posts: 1360
Location: Ottawa, Canada

Toyotame wrote:
Looks like descendant of StarFox, want it.

It's actually more like Cuberunner if you're familiar with that. If you're looking for a game more like Starfox, I recommend the excellent (and free) Futuridium EP.
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Post October 3rd, 2013, 8:52 pm

Posts: 867
Well, i like this combination with geometrical primitives with smooth hazy raytracing :)

Post October 16th, 2013, 3:51 pm

Posts: 867
Oh yeah, i got this game in Humble Store and...its pretty great, really!
Very crazy, very pointless, but challenging and fun to play.

Post December 9th, 2013, 11:20 pm

Posts: 1360
Location: Ottawa, Canada

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Post December 10th, 2013, 1:26 pm

Posts: 867
Lol, they was sure slow for that, it was released on GOG long ago.

Post December 10th, 2013, 3:05 pm

Posts: 1360
Location: Ottawa, Canada

Toyotame wrote:
Lol, they was sure slow for that, it was released on GOG long ago.

They had to go through Greenlight.
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Post December 10th, 2013, 3:39 pm

Posts: 867
GnomeSlice wrote:
Toyotame wrote:
Lol, they was sure slow for that, it was released on GOG long ago.

They had to go through Greenlight.


They was cocky developers in first place. While waiting to be approved on Steam they whined about bad sales and not invested any efforts into being released anywhere else. Just once being greenlit they started to take any action to get on GOG and they still was released on GOG months before actually was released on Steam.


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