In NeonXSZ (pronounced Neon Excesses) you are injected into cyberspace to stake your place in a war of virus verses machine. During your journey you will fly dozens of spaceships with hundreds of upgrades allowing you to create totally unique spacecraft with which to wage war. Will you protect the operating system or join the infection to bring it down?
NeonXSZ is our little homage to Descent combined with the frenetic adrenaline pumping feel and gameplay mechanics of Quake. Then add Diablo's loot explosions, rpg elements, leveling up, procedurally generated environments and enemies. Finish it all off with truly open-world gameplay inside a micro ecosystem of up to one thousand unique little AI dudes buzzing around getting into fights and doing their own thing.
In NeonXSZ, gamespeed, enemy damage and enemy intelligence are all customizable to suit everyone from a complete novice through to the most elite hardcore 6DoF veteran. You can even customize the look of the game itself.
Latest Trailer (1080p YouTube Link)
Yesterday we released this unusual one minute long 'Video Screenshot' to highlight the latest updates to the environmental details.
New Update Sneak Peek - Video Screenshot (1080p YouTube Link)
Free Demo (PC/Mac/Linux32/Linux64 all available)
If you would like to see NeonXSZ on IndieGameStand please let me know, and if you have any questions fire away. The game already offers well in excess of thirty hours of polished gameplay but is expected to exceed one hundred hours before completion. This is why it is still classed as an alpha at this stage of development.