This is E.C. Dryere
, one of the two brothers that developed Ring Runner. Just wanted to say a few words about the game based on some great games we've seen here on IndieGameStand.
I think that fans of Gimbal will love the fast-paced multiplayer action. Ring Runner has 6 procedurally generated multiplayer scenarios that can be faced cooperatively or competitively. We’ve got drop-in drop-out host migration, so you can just start up a match and have friends join in whenever – there’s no waiting in lobbies. And if you don’t like all that multiplayer business, you can go solo with and against the AI.
Like Gimbal, you can customize your ship from scratch. There’s 30 pre-built ships if you wanna jump straight into the action, but min-maxers will not be disappointed with the extreme level of fine tuning you can do. But the best part is that it’s not all about tweaking top speeds versus acceleration of rate of fire versus damage per bolt; the abilities in Ring Runner are extremely varied. You can play as a sniper, a back-stabbing rogue, a hammer swinging knight, a barrel-rolling fighter, a turret-fleet commander, or a comet summoning wizard.
Fans of Zigfrak will hopefully appreciate the fast-paced action and tons of loot packed into Ring Runner. It’s not quite a shoot n’ loot, but there’s plenty of shooting and looting!
I think what really sets Ring Runner apart, is its story driven campaign. It’s based on a Sci Fi novel, which is included in the deal for anyone who beats the average price, and it lasts 20-30 hours, maybe even more if you’re a completionist! The storyline is pretty epic in scope and features lots of hard and semi-solid SF concepts, but it doesn’t take itself too seriously! Right away, you’ll find plenty of humor, and that tone is maintained throughout the campaign.
Thanks for reading! Hope you enjoy our game.