Title: Neverending Nightmares
Developer: Matt Gilgenbach
Platforms: PC, Mac, Linux, OuyaGreenlightKickstarter
I first learned of the upcoming Neverending Nightmares from a compelling Polygon article
about its developer Matt Gilgenbach and his struggles as an indie developer and with obsessive-compulsive disorder. His life-long struggle lead him to pursue the deeply personal, disturbing psychological horror game Neverending Nightmares.
Inspired by games like Silent Hill and Amnesia, Neverending Nightmares revolves a protagonist trapped in a cycle of nightmares where grotesque hallucinations and creatures terrorize the player. The story is built around branching narratives and multiple plauthroughs; your actions result in different nightmares and different endings.
Stealth and exploration are the game's key mechanics. Your character is weak and enemies are unable to be hurt. Hiding and fleeing are your only options. Neverending Nightmares sports a striking 2D art style, in which dynamic lighting, shading effects, and the contrasting use of color give the game an eerie unsettling look.