Gimbal Changelog
Jan 22 2013, 4:32pm - Full VERSION: 1.17
ADDED
"Shaders" option to advanced options
"kick bots" server command
"mirror" option for Mouse Targeter and Turret Slaver
Gimbal protocol handler (auto launch when clicking links, eg
gimbal://123.45.67.890)
CHANGED
Camera Zoom to be resolution-independent
NetRate from a client option to a server hosting option
CHANGES
Missiles/Mines/Bombs to explode on respawn instead of on death
FIXED
Camera North angle bug
Camera Zoom spaz-out/crash bug, at low frame rates
error handling for crashed during Draw()
more misc null ref crashes
some flakiness with drop pods
the "what the flip" crash
IMPROVED
Gimbal Server compatibility for machines without graphics devices
HUD chat layout for low resolutions
laser weapon power
tracking behavior of Robo-Sight
INCREASED
docking grab force
ricochets for light ammunition on armor