Hello Indie Gamers & Fellow Developers!!!
I greet you warmly today as I share some exciting news. The indie title I've been working on, Subject 9, has been released! Subject 9 is closely considered as a tactical isometric shooter, with some fast paced action, fluid gameplay, and full of close calls; this game will leave you with hours of awesome gaming. The game was developed solely by me, equipped with years of experience with the tools and know-how.
If you enjoy yourself some indie shooters from time to time, then check out the content below and pick up a copy today at http://www.subject-9.com
Subject 9 is a unique game that challenges players to fight to survive, using the environment to help aid the cause, and elemental powers to lay waste to anyone who stands in the way. Subject 9 is closely considered as an isometric arcade-style shooter. Now I say it's an arcade-style shooter because it has that feeling to it, as it can also get very very fast paced.
Year 2092. VexTech Corp. contributes to a large sum of the world's advances in neuro, bio, and mechanical augmentations. Administrated by corruption, the companies advances took over a majority of the world's technological affairs, abusing resources to try and thrive and maintain a better life after the war that left a large portion of the northern hemisphere to ruins. The lack of earth's resources led to a revolution against largely owned controlling companies of the world; VexTech was a primal target.
The company acted fast upon the revolting citizens of the north and began a mass production of brainwashed soldiers to fight for them. However, administrators believed it was a primitive way to deal with the matters at hand, having thousands of soldiers could easily be replaced by a few dozen and so a new experimentation had begun. The company's advances in human augmentations had led to something sinister.
A dozen men, memories wiped clean and biologically weaponized, were granted fabricated abilities from the company. The ability to control the world's elements and defy the laws of nature was just the beginning of something terrible. VexTech was not playing with fire, they opened Pandora's Box; they had developed world class killing machines; The Subjects...
Subject #09 was soon to become one of VexTech's largest rebound as he began to gather fragments of his memory; he began to think for himself. He was about to change the future of the world...
- Ranging from Snipers, to Heavy Gunners and Elementalists
- Each enemy has their own combating styles
- Features 3 skill trees; Weaponry, Elemental and Defense, totaling 25 upgrades
- Controllable elements include: Fire, Ice, Electricity, Gravity and Vexel Energy
- Hack equipment in the environments to gain control over them
- Each element has its own effects on enemies
- Features both a Campaign Mode, and Survival Mode [Unlockable by each level]
- Fast paced arcade-style action
- Fluid game play
- Each unique level features different environmental aid; Turrets, Mechbots, Force Fields, Teleporters, etc.
Thank you to all the supporters of the game!