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KRUNCH [Feb9th - 12th]

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Post February 9th, 2013, 1:27 am

Posts: 137
Image

CAN YOU GET TO THE EXIT? KRUNCH is a quick-reflex game about escaping, survival and the fear of being closed in. KRUNCH draws inspiration from NES era gaming and has an exclusive 2-player mode for the Winnitron 1000: the indie video game cabinet. KRUNCH demands concentration, delivers fast gameplay and will test fans of games such as Mega Man and VVVVVV.

KRUNCH began as a prototype for Mini Ludum Dare 21: "Greatest Fear". From the very beginning, we were after recreating the rush, the claustrophobic sense of desperation, like the walls are closing in. We worked over the weekend and completed a very basic prototype with 15 levels.

FEATURES:
- 100+ levels over 4 zones
- Challenging boss chases
- One frantic race to freedom
- DRM-free: no copy protection, no ads, no IAP, no upsells, nada.
- Cross-platform: compatible with Mac OS X, Windows and Linux.
- made by two dudes, a musician and an artist... in coffee shops, kitchens and couches... with the support of family and friends.
- Powered by flixel
- Built with Ogmo Editor

KRUNCH can be played with gamepads + other USB devices by using a keyboard conversion program such as:
- Enjoy for Mac OS X
- JoyToKey for Windows
- Joy2Key for Linux

KRUNCH is now available for Mac, Windows and Linux!

Post February 9th, 2013, 1:51 am

Posts: 7
Saw this pop up on Desura a while back, was hoping it might turn up in a bundle somewhere! I'm consistently impressed with the amount of quality titles on IGS, keep up the good work I say!

Anyone played this yet?

Post February 9th, 2013, 2:10 am

Posts: 80
Wallpaper archive is corrupted according to WinRAR.

Post February 9th, 2013, 2:37 am

Posts: 99
Awesome! That's why I love Indiegamestand. Looks great! Thanks!

Post February 9th, 2013, 2:37 am

Posts: 7
SirPrimalform wrote:
Wallpaper archive is corrupted according to WinRAR.

This ^

Post February 9th, 2013, 3:25 am

Posts: 120
Haha you know how i feel about games like this one- however, this one looks interesting even to me :)
Thx

Post February 9th, 2013, 7:12 am

Posts: 6
When I maximize the window and press the fullscreen button it only changes the size of the game window within the maximized window, it doesn't go fullscreen. Why is that?

Post February 9th, 2013, 8:30 am

Posts: 334
Soundctrack made by Disastepiece? OH NO NO NO NO NO!
BTS, just from the start BTA is almost 2$, wow

Post February 9th, 2013, 10:33 am

Posts: 91
SirPrimalform wrote:
Wallpaper archive is corrupted according to WinRAR.


And also according to Linux's command unzip. Please verify this file. :(

Post February 9th, 2013, 10:46 am

Posts: 14
Location: Calgary, AB

Demcifer wrote:
When I maximize the window and press the fullscreen button it only changes the size of the game window within the maximized window, it doesn't go fullscreen. Why is that?


I'm gonna guess you are on.... Linux / Windows... this is a limitation of the wrapper we used on your platform , sorry. To get fullscreen: maximize the window and toggle with F again :) Let me know how that works for you.

Post February 9th, 2013, 10:47 am

Posts: 14
Location: Calgary, AB

muntdefems wrote:
SirPrimalform wrote:
Wallpaper archive is corrupted according to WinRAR.


And also according to Linux's command unzip. Please verify this file. :(


It works on my end but let me resubmit! Things do get corrupted when transfered right? :)

Post February 9th, 2013, 11:00 am

Posts: 6
vieko wrote:
Demcifer wrote:
When I maximize the window and press the fullscreen button it only changes the size of the game window within the maximized window, it doesn't go fullscreen. Why is that?


I'm gonna guess you are on.... Linux / Windows... this is a limitation of the wrapper we used on your platform , sorry. To get fullscreen: maximize the window and toggle with F again :) Let me know how that works for you.



I just said that it doesn't work even after maximazing the window. It only resizes the game window within the window. I'm on Win XP.

Post February 9th, 2013, 11:10 am

Posts: 14
Location: Calgary, AB

I'm sorry, misunderstood you. However, the explanation stands: this is a limitation of the wrapper under your platform. You get to use the entire screen but the window won't go away. We are working on an alternative but can't promise much at this moment... I hope this makes sense :) Cheers.

Post February 9th, 2013, 11:25 am

Posts: 6
Yeah, I just meant the window frame doesn't go away. Well, ok then. This is the only problem I have, beside that the game is really cool.

Post February 9th, 2013, 11:57 am

Posts: 137
this game is awesome.

Post February 9th, 2013, 12:29 pm

Posts: 1
Wallpaper pack is corrupted according to winrar and 7zip. :|

Post February 9th, 2013, 1:11 pm

Posts: 91
vieko wrote:
It works on my end but let me resubmit! Things do get corrupted when transfered right? :)


Still cannot unzip it. In fact the two versions are identical. Maybe you could try creating the zip file again?

Post February 9th, 2013, 1:48 pm

Posts: 14
Location: Calgary, AB

muntdefems wrote:
vieko wrote:
It works on my end but let me resubmit! Things do get corrupted when transfered right? :)


Still cannot unzip it. In fact the two versions are identical. Maybe you could try creating the zip file again?


I haven't uploaded one yet :) Was on my way out when I replied... give me 10...

Post February 9th, 2013, 2:11 pm

Posts: 14
Location: Calgary, AB

vieko wrote:
muntdefems wrote:
vieko wrote:
It works on my end but let me resubmit! Things do get corrupted when transfered right? :)


Still cannot unzip it. In fact the two versions are identical. Maybe you could try creating the zip file again?


I haven't uploaded one yet :) Was on my way out when I replied... give me 10...


Alright... new package uploaded with wallpapers! Please check and let me know :)

Post February 9th, 2013, 2:22 pm

Posts: 485
Location: Utah
vieko wrote:
Alright... new package uploaded with wallpapers! Please check and let me know :)

Works for me - thx

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