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Zenzizenzic

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Post May 19th, 2014, 9:43 am

Posts: 8
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Hi! Currently I'm running a Kickstarter and Greenlight for a game I'm developing, called Zenzizenzic.

I would appreciate it immensely if you would take a moment to check it out, maybe give the beta a spin (there's free keys at the bottom for full access beta and there's also a free beta available). And if you like what you see to maybe support the game in one way or another! Every bit of support is very welcome.

Here's some info and goodness about Zenzizenzic!

About the game
Zenzizenzic is a high paced, adrenaline infused, abstract, challenging twin stick shoot 'em up bullet hell game for Windows, Mac and Linux! It features a beautiful, cohesive and abstract art style combined with thrilling, addictive one and two player gameplay along with a soundtrack that is sure to get the adrenaline pumping!

Links: Kickstarter - Greenlight - Website - Wiki

Platforms: Windows, Mac and Linux
Release price: 5.99 Euro / 8.34 USD
Release date: late July


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Features of Zenzizenzic
- Single player and local 2 player co-operative. Play with a buddy (aka scapegoat)!
- A large and varied arsenal of weaponry to choose from. We got lasers, pods, charge shots, black holes, time jumps and more to come!
- Blasting beat by bignic, known for the multi-platform hit Zombies.
- Mind blowing speed and amazing movement accuracy. All the tools necessary to get out of the tightest of fits.
- Dynamically increasing difficulty. We can't have things to be too easy right!
- Bonus levels with unique challenges. Earn enough points and you shall be given entry.


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What the press is saying so far
“Zenzizenzic can be favorably compared to Geometry Wars, with it’s excellent, minimal art style, high difficulty and precise gameplay. Highly recommend, it’s so damn pretty!" - Hairy Code Money, Alpha Beta Gamer

“Can the world handle it? No. Absolutely not. It’s crazy. If you like crazy, however, you should check it out." - Nathaniel Liles, Cliqist

“Zenzizenzic is an old-school bullet-hell style shmup that looks about as crazy as a game with that name should." - Yannick Lejacq, Kotaku

"For me, Koorevaars first game is finally the legitimate successor to Geometry Wars!" - Benjamin Schmädig, 4Players.de


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A bit about myself
Zenzizenzic is being developed by bitHuffel's Ruud Koorevaar. Before starting in November 2012, he didn't know a thing about game design, programming or anything related to game development, except for what was garnered during 15-20 years of playing games. That didn't stop him, though. He set out to realise his passion and learn it all as he’d go. Over the past year and a half he dedicated his life to learn the art of making games and created the team bitHuffel with his good friend Arno de Bruijn. Zenzizenzic is his first fully fledged project and is now reaching a turning point with the Kickstarter and Steam Greenlight campaigns.


Full beta access key!
These are all for Windows and are direct downloads (about 120mb large), and each link is good for 3 hits. Be considerable and don't spam all the links to take away the possible enjoyment of your fellow forum user. To alleviate this I broke up the links a bit, so remove the spaces when copying it over. Enjoy! And if you missed out, there's a free, limited beta available on www.zenzizenzicgame.com!
http://bithuffel .nl/keys/download.php?id=9b8944e58dd3
http://bithuffel .nl/keys/download.php?id=2f70c02b74d6
http://bithuffel .nl/keys/download.php?id=9dd4fed22f1c
Last edited by RuudKoorevaar on August 22nd, 2014, 9:13 am, edited 2 times in total.


Posts: 141
You forgot to say you are Dutch. :twisted:


Posts: 8
Phaerless wrote:
You forgot to say you are Dutch. :twisted:

Well, there you go :P


Posts: 1549
Location: Ottawa, Canada

Ooo I've heard about this one before. Looks awesome. Good luck!
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Posts: 8
GnomeSlice wrote:
Ooo I've heard about this one before. Looks awesome. Good luck!


Cheers!

Quick update:
For a strong push to reach €2000 on the Zenzizenzic Kickstarter I have raised the immediate full beta access reward to the first 130 backers (previously 80) for all €12 and higher pledges!

As we are now on 109 backers, there are 21 more chances left to get the immediate beta reward.

Come on over and check the Zenzizenzic Kickstarter out, give the trailer the spin!

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Enjoy!
~ Ruud


Posts: 8
Week 3 is past and we're steadily heading towards that €2000 goal on the Zenzizenzic Kickstarter!

Week 1 got us to 50% (amazing!), week 2 to 70% and week 3 almost to 90%. I'm quite happy that we were able to carry over the progress from week 2 to week 3 and I'm sure we will be able to get a good run this final week!

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As usual, expect a gameplay video this Thursday, covering some of the intricacies of level 4, and possibly some cool and exciting updates in between then and now and after.

And don't forget about the Steam Greenlight campaign! If we could get Zenzizenzic on Steam it would mean the world.

So again, thank you for the support and if you might know someone who would enjoy Zenzizenzic, spreading the word really does help a lot. Let's try to get to €2000 this week!

Cheers,
Ruud


Posts: 8
Week 4 is gone and over on the Kickstarter, but a good week it was!

We got over 100% funded and we are sitting at a comfortable 135% now, including PayPal proceeds. That puts us past the first stretch goal (Gauntlet mode) and well on the way to the second (new weapon)!

If you aren’t familiar with the principle, the Gauntlet mode is about going through all the levels in a single go, with a single set of lives. Very challenging, but a lot of fun. It will require adjusting a couple of the systems in the game, such as gaining back a life for 500.000 points as that could make things a bit trivial, but I’ll make it a challenge true for any Gauntlet mode!

Just a bit to go now until the Kickstarter is over, 40 hours to be exact. Let’s hope for a good sprint the last bit.

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Also, be sure to check Zenzizenzic out on Steam Greenlight and, if possible, drop a vote there, add it to your favorites, leave a comment, anything. Getting the game on Steam would be so damn amazing!

Again, thank you all so much for the support!

Cheers,
Ruud


Posts: 8
We did it! The Zenzizenzic Kickstarter is a success! With a final tally of €2763 (including PayPal) of the €2000 goal we quite healthily overshot it, and even grabbing a stretch goal while we were at it!

​So I want thank you all greatly for the support and giving me the chance to do this.

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The Kickstarter success not only means a success in funding, but it also raises the profile of the game by a lot. This means it will get a lot more attention, and with that new opportunities may arise. So we can fairly safely say that the future of Zenzizenzic is looking bright!

Unfortunately the dream of reaching the €10.000 stretch goal for the standalone expansion Zenzizenzic: Macro was not realized. It was worth the attempt though and I would be a fool to completely drop it. I mentioned in the Kickstarter FAQ that if the stretch goal was not reached that I would not develop Macro. This is mainly because I can't give you any promises on it. However, in reality it is not as hard-lined as that. Even though I can't say when or even if it will be released, I will still work on Macro when I have the chance since I believe in the concept. And those who have pledged for it will be kept in the loop, I won't forget about you!

All the backers have been contacted. And please stay tuned to the story of Zenzizenzic and where it may lead us! Follow me on Twitter or like Zenzizenzic on Facebook to stay in the loop!

Thank you all so much!

Ruud


Posts: 1549
Location: Ottawa, Canada

Congratulations! I look forward to seeing the completed game. :D
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Posts: 8
Thanks GnomeS
GnomeSlice wrote:
Congratulations! I look forward to seeing the completed game. :D

Thanks! :D

Also, good news!

Zenzizenzic is going to be published by Adult Swim Games! And this is very, very exciting because we can now do what was not possible before: making Macro, the rogue-like open world variant of Zenzizenzic, a reality. Also, with the support of Adult Swim Games the game will come to Steam.

Macro was a stretch goal during the Kickstarter campaign and unfortunately we did not reach that stretch goal. But! Adult Swim Games saw the potential in Zenzizenzic and Macro after the Kickstarter had successfully attained its core goal and they reached out with an offer to publish Zenzizenzic and Macro! After a bit of back and forth we finalized the deal just last week and we are now already busy working together to bring the game to new heights (such as a Steam release!).

However, Zenzizenzic and Macro will be now combined in a single release aimed at June 2015 next year. There are multiple reasons for this decision, such as to avoid confusion, to prevent doing a double promotional campaign (which would be very costly) and to make a single, very strong release.

It has been quite a journey already, but things are getting more and more exciting still!

Also, I whipped up a newsletter form, for if you want to be sure you stay up to date and also have a chance to get a beta key (the same list is used)!

Again thank you all for the support. Without it Zenzizenzic wouldn't be where it is right now!

Post September 30th, 2014, 8:23 am

Posts: 8
Quick update! There is a new demo available over at ZenzizenzicGame.com. You can choose between Windows, Mac or Linux, so pick your poison!

Of course, as is with demo’s, it is a limited version. If you want to have a chance to get full beta access, sign up for the newsletter as I will occasionally send out beta keys for the entire game to a random number of newsletter subscribers!

Hope you'll enjoy it!

Cheers,
Ruud


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