Hello everyone and first of all, thank you very much for your feedback, and also thanks Mgnade for the post.
Super Tower Rush is my first serious collaboration, it's my baby, and your support will make it grow!
As you all might have read (or maybe not all of you ) Super Tower Rush counts with a hot seat mode and a single player mode so far.
Story mode and online multiplayer mode will follow.
When? Well, as soon as we get the funding to do so, I think we all here know how this works, don't we?
Soli, thanks for your contribution, the AI will keep improving. I know it is not at its best stage, but it is my first one ever. Just give my little Frankenstein some more time! We will work hard on this and the upcoming modes to not to deceive you guys!
Toyotame, IGS is precisely giving devs the chance to bring the games to the stages both them and the community deserve. I think we cannot easily perceive from the outside how difficult it is to manage to select, filter, promote and organize the whole thing for such a big amount of games.
The ones who have tried to do that work for themselves (like myself) know what I mean.
Kiril, thanks for your support, and I think you perfectly described the reasons of André's choice on the art. Note that even the word “Super” is meant to remind you of the games of yesterday.
Enjoy Super Tower Rush anytime you spare for it and don't hesitate to make suggestions on how to improve our work.
Lanark, Gnomeslice, Pysiu and the rest of you guys, thank you and keep enjoying!
Your feedback is very much appreciated.